LiteFX::Rendering::Backends::DirectX12VertexBufferLayoutBuilder::atRate¶
Specifies the input rate for the vertex buffer layout.
Synopsis¶
Declared in <litefx/rendering_builders.hpp>
template<typename TSelf>
[[nodiscard]] constexpr TSelf&& atRate(this
TSelf&& self,
VertexBufferInputRate inputRate);
Return Value¶
Note
The return value should not be discarded.
Parameters¶
| Name | Description |
|---|---|
| inputRate | The rate at which data of the vertex buffer is made available to the vertex shader. |