LiteFX::Rendering::Backends::DirectX12ShaderProgramBuilder::DirectX12ShaderProgramBuilder¶
Initializes a DirectX 12 shader program builder.
Synopses¶
Declared in <litefx/backends/dx12_builders.hpp>
Copy constructor
DirectX12ShaderProgramBuilder(DirectX12ShaderProgramBuilder const& other) = delete;
Move constructor
DirectX12ShaderProgramBuilder(DirectX12ShaderProgramBuilder&& other) noexcept = delete;
Initializes a DirectX 12 shader program builder.
[[dllexport]] explicit DirectX12ShaderProgramBuilder(DirectX12Device const& device);
Parameters¶
| Name | Description |
|---|---|
| device | The parent device that hosts the shader program. |