LiteFX::Rendering::Backends::DirectX12RenderPassBuilder::executeOn¶
Sets the command queue, the render pass will execute on.
Synopsis¶
Declared in <litefx/rendering_builders.hpp>
template<typename TSelf>
constexpr TSelf&& executeOn(this
TSelf&& self,
command_queue_type const& queue);
Description¶
This method can be called to set the command queue, the render pass will submit it's commands to. If no queue is provided, the render pass will execute on the default graphics queue of the parent device.
Parameters¶
| Name | Description |
|---|---|
| queue | The command queue, the render pass will execute on. |