LiteFX::Rendering::Backends::DirectX12PipelineState::operator=¶
Assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
constexpr Pipeline<DirectX12PipelineLayout, DirectX12ShaderProgram>& operator=(Pipeline<DirectX12PipelineLayout, DirectX12ShaderProgram> const& value) = delete = default;
Return Value¶
Represents a pipeline state.
Parameters¶
| Name | Description |
|---|---|
| value | The object to copy assign from |