LiteFX::Rendering::Backends::DirectX12GraphicsAdapter::dedicatedMemory¶
Returns the amount of dedicated graphics memory (in bytes), this adapter can use.
Synopsis¶
Declared in <litefx/backends/dx12_api.hpp>
[[dllimport, dllexport]] virtual UInt64 dedicatedMemory() const noexcept override;
Return Value¶
The amount of dedicated graphics memory (in bytes), this adapter can use.