LiteFX::Rendering::Backends::VulkanDevice::updateGlobalDescriptors¶
Updates a range of descriptors in the global buffer descriptor heap with the descriptors from descriptorSet.
Synopsis¶
Declared in <litefx/rendering.hpp>
[[dllimport]] virtual void updateGlobalDescriptors(
descriptor_set_type const& descriptorSet,
UInt32 binding,
UInt32 offset,
UInt32 descriptors) const = 0;
Parameters¶
| Name | Description |
|---|---|
| descriptorSet | The descriptor set to copy the descriptors from. |
| binding | The binding point for which to update the descriptors. |
| offset | The index of the first descriptor in a descriptor array at the binding point. |
| descriptors | The number of descriptors in a descriptor array to copy, starting at the offset. |