LiteFX::Rendering::Backends::DirectX12DescriptorSet::update¶
Updates an acceleration structure within the current descriptor set.
Synopsis¶
Declared in <litefx/rendering.hpp>
[[dllimport]] virtual void update(
UInt32 binding,
acceleration_structure_type const& accelerationStructure,
UInt32 descriptor = 0) const = 0;
Parameters¶
| Name | Description |
|---|---|
| binding | The acceleration structure binding point. |
| accelerationStructure | The acceleration structure to write to the descriptor set. |
| descriptor | The index of the descriptor in the descriptor array to bind the acceleration structure to. |