LiteFX::Rendering::IRenderPass::secondaryCommandBuffers¶
Returns the number of secondary command buffers the render pass stores for multi-threaded command recording.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] virtual UInt32 secondaryCommandBuffers() const noexcept = 0;
Return Value¶
The number of secondary command buffers the render pass stores for multi-threaded command recording.