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LiteFX::Rendering::IRenderPass::inputAttachmentSamplerBinding

Returns the binding point for input attachment samplers.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] virtual Optional<DescriptorBindingPoint> const& inputAttachmentSamplerBinding() const noexcept = 0;

Description

Note that in Vulkan this is ignored, as render pass inputs are mapped to sub-pass inputs directly, which do not need to be sampled.

Return Value

The binding point for input attachment samplers.