LiteFX::Rendering::IBottomLevelAccelerationStructure::TriangleMesh::TriangleMesh¶
Initializes a new triangle mesh by copying another one.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
constexpr TriangleMesh(TriangleMesh const& other) = default;
Parameters¶
| Name | Description |
|---|---|
| other | The triangle mesh to copy. |