LiteFX::Rendering::IBottomLevelAccelerationStructure::triangleMeshes¶
Returns an array of triangle meshes contained by the BLAS.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] virtual Array<TriangleMesh> const& triangleMeshes() const noexcept = 0;
Return Value¶
The array of triangle meshes contained by the BLAS.