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LiteFX::Rendering::PipelineBindingHint::shaderStage

Initializes a hint provides additional shader stages, that may be not covered by shader reflection.

Synopses

Declared in <litefx/rendering_api.hpp>

Initializes a hint provides additional shader stages, that may be not covered by shader reflection.

[[dllimport, dllexport]] static PipelineBindingHint shaderStage(
    DescriptorBindingPoint at,
    ShaderStage shaderStages) noexcept;

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Initializes a hint provides additional shader stages, that may be not covered by shader reflection.

[[dllimport, dllexport]] static PipelineBindingHint shaderStage(
    UInt32 space,
    UInt32 binding,
    ShaderStage shaderStages) noexcept;

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Return Value

The initialized pipeline binding hint.

Parameters

NameDescription
atThe binding point the hint applies to.
shaderStagesThe number of descriptors allocated for the heap when creating the descriptor set.
spaceThe descriptor space of the binding point.
bindingThe register of the descriptor binding point.

See Also

GraphicsDeviceFeatures::DynamicDescriptors