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LiteFX::Rendering::PipelineBindingHint::shaderStage

Initializes a hint provides additional shader stages, that may be not covered by shader reflection.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] static PipelineBindingHint shaderStage(
    UInt32 space,
    UInt32 binding,
    ShaderStage shaderStages) noexcept;

Return Value

The initialized pipeline binding hint.

Parameters

NameDescription
spaceThe descriptor space of the binding point.
bindingThe register of the descriptor binding point.
shaderStagesThe number of descriptors allocated for the heap when creating the descriptor set.

See Also

GraphicsDeviceFeatures::DynamicDescriptors