LiteFX::Rendering::IShaderRecord::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/rendering_api.hpp>
Copy assignment operator
[[dllimport, dllexport]] constexpr IShaderRecord& operator=(IShaderRecord const& other) = default;
Move assignment operator
[[dllimport, dllexport]] constexpr IShaderRecord& operator=(IShaderRecord&& other) noexcept = default;