Skip to content

LiteFX::Rendering::IShaderRecord::localDataSize

Returns the size of the shader-local data of the record.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] constexpr virtual UInt64 localDataSize() const noexcept = 0;

Return Value

The size of the shader-local data of the record.

See Also

localData