LiteFX::Rendering::IFrameBuffer::addImage¶
Adds an image to the frame buffer.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
template<typename TSelf>
TSelf&& addImage(this
TSelf&& self,
Format format,
MultiSamplingLevel samples = MultiSamplingLevel::x1,
ResourceUsage usage = ResourceUsage::FrameBufferImage);
Parameters¶
| Name | Description |
|---|---|
| format | The format of the image. |
| samples | The number of samples of the image. |
| usage | The desired resource usage flags for the image. |