LiteFX::Rendering::IFrameBuffer::mapRenderTargets¶
Maps a set of render targets to the frame buffer images, using the names of the render targets to look up the images.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] void mapRenderTargets(Span<RenderTarget const> renderTargets);
Exceptions¶
| Name | Thrown on |
|---|---|
InvalidArgumentException | Thrown, if the frame buffer cannot map the name of one or more render targets to images. |
Parameters¶
| Name | Description |
|---|---|
| renderTargets | The render targets to map to the frame buffer. |
See Also¶
mapRenderTarget
unmapRenderTarget