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LiteFX::Rendering::IFrameBuffer::mapRenderTargets

Maps a set of render targets to the frame buffer images, using the names of the render targets to look up the images.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] void mapRenderTargets(Span<RenderTarget const> renderTargets);

Exceptions

NameThrown on
InvalidArgumentExceptionThrown, if the frame buffer cannot map the name of one or more render targets to images.

Parameters

NameDescription
renderTargetsThe render targets to map to the frame buffer.

See Also

mapRenderTarget

unmapRenderTarget