LiteFX::Rendering::IDeviceMemory::volatileMove¶
Returns true, if the contents of the resource should not be copied during a move.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] virtual bool volatileMove() const noexcept;
Description¶
To set this flag, include ResourceUsage::Volatile in the resource usage flags.
Return Value¶
true, if the contents of the resource should not be copied during a move and false otherwise.
See Also¶
moving
usage
ResourceUsage::Volatile