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LiteFX::Rendering::IDeviceMemory::elements

Gets the number of sub-resources inside the memory chunk.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] virtual UInt32 elements() const noexcept = 0;

Description

For buffers, this equals the number of array elements. For images, this equals the product of layers, levels and planes.

Return Value

The number of array elements inside the memory chunk.