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LiteFX::Rendering::IDeviceMemory::ResourceMovingEventArgs

Stores the fence and the command queue to wait on for the fence before a moved resource can be used.

Synopsis

Declared in <litefx/rendering_api.hpp>

struct ResourceMovingEventArgs final

Member Functions

NameDescription
ResourceMovingEventArgs [constructor]Creates a new instance of the resource moving event arguments.
~ResourceMovingEventArgs [destructor]Destructor
operator= Assignment operators
fence Returns the fence on queue after which the resource can be used.
queue Returns the queue that executes the resource move.

See Also

IDeviceMemory::moving