LiteFX::Rendering::IDeviceMemory::ResourceMovingEventArgs¶
Stores the fence and the command queue to wait on for the fence before a moved resource can be used.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
struct ResourceMovingEventArgs final
Member Functions¶
| Name | Description |
|---|---|
ResourceMovingEventArgs [constructor] | Creates a new instance of the resource moving event arguments. |
~ResourceMovingEventArgs [destructor] | Destructor |
operator= | Assignment operators |
fence | Returns the fence on queue after which the resource can be used. |
queue | Returns the queue that executes the resource move. |
See Also¶
IDeviceMemory::moving