LiteFX::Rendering::ShaderRecordCollection::ShaderRecordCollection¶
Constructors
Synopses¶
Declared in <litefx/rendering_api.hpp>
Default constructor
ShaderRecordCollection() = delete;
Copy constructor
ShaderRecordCollection(ShaderRecordCollection const& other) = delete;
Move constructor
[[dllimport, dllexport]] constexpr ShaderRecordCollection(ShaderRecordCollection&& other) noexcept = default;