Skip to content

LiteFX::Rendering::RenderTarget::operator=

Assigns a render target by taking it over.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] RenderTarget& operator=(RenderTarget&& _other) noexcept;

Return Value

A reference to the current render target instance.

Parameters

NameDescription
_otherThe render target to take over.