LiteFX::Rendering::IndirectIndexedBatch::InstanceCount¶
The number of instances to draw of this mesh.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
UInt32 InstanceCount = { };LiteFX::Rendering::IndirectIndexedBatch::InstanceCount¶The number of instances to draw of this mesh.
Declared in <litefx/rendering_api.hpp>
UInt32 InstanceCount = { };