LiteFX::Rendering::IndirectIndexedBatch::IndexCount¶
The number of indices in the mesh index buffer.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
UInt32 IndexCount = { };LiteFX::Rendering::IndirectIndexedBatch::IndexCount¶The number of indices in the mesh index buffer.
Declared in <litefx/rendering_api.hpp>
UInt32 IndexCount = { };