LiteFX::Rendering::IInputAssembler::vertexBufferLayout¶
Returns a pointer the vertex buffer layout for binding provided with binding.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] virtual IVertexBufferLayout const& vertexBufferLayout(UInt32 binding) const = 0;
Exceptions¶
| Name | Thrown on |
|---|---|
ArgumentOutOfRangeException | Thrown, if no vertex buffer layout is bound to binding. |
Return Value¶
The vertex buffer layout for binding provided with binding.
Parameters¶
| Name | Description |
|---|---|
| binding | The binding point of the vertex buffer layout. |