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LiteFX::Rendering::IInputAssembler::controlPoints

The number of control points for a patch, if the topology is set to PrimitiveTopology::PatchList.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] virtual UInt32 controlPoints() const noexcept = 0;

Return Value

The number of control points for a patch.