LiteFX::Rendering::IBottomLevelAccelerationStructure::addBoundingBox¶
Adds a buffer containing axis-aligned bounding boxes to the BLAS.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] virtual void addBoundingBox(BoundingBoxes const& aabbs) = 0;
Exceptions¶
| Name | Thrown on |
|---|---|
RuntimeException | Thrown, if the acceleration structure already contains triangle meshes. |
Parameters¶
| Name | Description |
|---|---|
| aabbs | The bounding boxes to add to the BLAS. |