LiteFX::Rendering::DescriptorBinding::firstDescriptor¶
The index of the descriptor in a descriptor array at which binding the resource arrays starts.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
UInt32 firstDescriptor = 0;
Description¶
If the resource contains an array, the individual elements (layers for images) will be bound, starting at this descriptor. The first element/layer to be bound is identified by firstElement. The number of elements/layers to be bound is stored in elements.
See Also¶
firstElement
elements