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LiteFX::Rendering::DescriptorBinding::firstDescriptor

The index of the descriptor in a descriptor array at which binding the resource arrays starts.

Synopsis

Declared in <litefx/rendering_api.hpp>

UInt32 firstDescriptor = 0;

Description

If the resource contains an array, the individual elements (layers for images) will be bound, starting at this descriptor. The first element/layer to be bound is identified by firstElement. The number of elements/layers to be bound is stored in elements.

See Also

firstElement

elements