LiteFX::Rendering::DepthStencilState::operator=¶
Assignment operators
Synopses¶
Declared in <litefx/rendering_api.hpp>
Copies a depth/stencil state.
[[dllimport, dllexport]] DepthStencilState& operator=(DepthStencilState const& other);
Moves a depth/stencil state.
[[dllimport, dllexport]] DepthStencilState& operator=(DepthStencilState&& other) noexcept;
Return Value¶
A reference to the current depth/stencil state instance.