Skip to content

LiteFX::Rendering::DepthStencilState::operator=

Moves a depth/stencil state.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] DepthStencilState& operator=(DepthStencilState&& other) noexcept;

Return Value

A reference to the current depth/stencil state instance.

Parameters

NameDescription
otherThe object to move assign from