LiteFX::Rendering::CommandBuffer::updateAccelerationStructure¶
Synopsis¶
Declared in <litefx/rendering.hpp>
using ICommandBuffer::updateAccelerationStructure;
Introduced Symbols¶
| Name | Description |
|---|---|
updateAccelerationStructure | Updates a top-level acceleration structure. |
updateAccelerationStructure | Updates a bottom-level acceleration structure. |