LiteFX::Rendering::operator&=¶
Bitwise conjunction assignment operator
Synopsis¶
Declared in <litefx/rendering_api.hpp>
constexpr ShaderBindingGroup& operator&=(
ShaderBindingGroup& lhs,
ShaderBindingGroup const& rhs);
Return Value¶
Describes a group or combination of groups of a shader binding table.
Parameters¶
| Name | Description |
|---|---|
| lhs | The left operand |
| rhs | The right operand |