LiteFX::Rendering::ShaderRecord<TLocalData>::operator=¶
Copies another shader record.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
constexpr ShaderRecord& operator=(ShaderRecord const& _other) = default;
Return Value¶
A reference to the current shader record.
Parameters¶
| Name | Description |
|---|---|
| _other | The shader record to copy. |