LiteFX::Rendering::RenderPass::begin¶
Begins the render pass.
Synopses¶
Declared in <litefx/rendering.hpp>
Begins the render pass.
[[dllimport, dllexport]] void begin(IFrameBuffer const& frameBuffer) const;
Begins the render pass.
virtual void begin(frame_buffer_type const& frameBuffer) const = 0;
Parameters¶
| Name | Description |
|---|---|
| frameBuffer | The frame buffer to obtain input attachments and render targets from. |