LiteFX::Rendering::RayTracingPipeline::operator=¶
Move assignment operator
Synopsis¶
Declared in <litefx/rendering.hpp>
RayTracingPipeline& operator=(RayTracingPipeline&& other) noexcept = default;
Return Value¶
Reference to the current object
Parameters¶
| Name | Description |
|---|---|
| other | The object to move assign from |