LiteFX::Rendering::IndirectBatch::FirstVertex¶
The index of the first vertex of the mesh in the vertex buffer.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
UInt32 FirstVertex = { };LiteFX::Rendering::IndirectBatch::FirstVertex¶The index of the first vertex of the mesh in the vertex buffer.
Declared in <litefx/rendering_api.hpp>
UInt32 FirstVertex = { };