LiteFX::Rendering::IVertexBufferLayout::inputRate¶
Returns the vertex buffer input rate that describes how the data is made available to the vertex shader.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] virtual VertexBufferInputRate inputRate() const noexcept = 0;
Return Value¶
The vertex buffer input rate setting.