LiteFX::Rendering::IShaderProgram::buildShaderRecordCollection¶
Builds a shader record collection based on the current shader program.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, nodiscard, dllexport]] ShaderRecordCollection buildShaderRecordCollection() const;
Return Value¶
The shader record collection instance.
Note
The return value should not be discarded.