LiteFX::Rendering::IGraphicsFactory::createTopLevelAccelerationStructure¶
Creates a top-level acceleration structure.
Synopses¶
Declared in <litefx/rendering_api.hpp>
Creates a top-level acceleration structure.
[[dllimport, dllexport]] UniquePtr<ITopLevelAccelerationStructure> createTopLevelAccelerationStructure(AccelerationStructureFlags flags = AccelerationStructureFlags::None) const;
Creates a top-level acceleration structure.
[[dllimport, dllexport]] UniquePtr<ITopLevelAccelerationStructure> createTopLevelAccelerationStructure(
StringView name,
AccelerationStructureFlags flags = AccelerationStructureFlags::None) const;
Return Value¶
The top-level acceleration structure instance.
Parameters¶
| Name | Description |
|---|---|
| flags | The flags that define how the acceleration structure is built. |
| name | The name of the acceleration structure resource. |
See Also¶
ITopLevelAccelerationStructure