LiteFX::Rendering::IGraphicsAdapter::dedicatedMemory¶
Returns the amount of dedicated graphics memory (in bytes), this adapter can use.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] virtual UInt64 dedicatedMemory() const noexcept = 0;
Return Value¶
The amount of dedicated graphics memory (in bytes), this adapter can use.