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LiteFX::Rendering::IGraphicsAdapter::dedicatedMemory

Returns the amount of dedicated graphics memory (in bytes), this adapter can use.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] virtual UInt64 dedicatedMemory() const noexcept = 0;

Return Value

The amount of dedicated graphics memory (in bytes), this adapter can use.