LiteFX::Rendering::ICommandQueue::DEFAULT_DEBUG_COLOR¶
The default color value for a debug region or marker, if no other has been specified.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]]
inline constexpr static
Vectors::ByteVector3 DEFAULT_DEBUG_COLOR = { 128_ui8, 128_ui8, 128_ui8 };
See Also¶
beginDebugRegion
setDebugMarker