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LiteFX::Rendering::ICommandQueue::DEFAULT_DEBUG_COLOR

The default color value for a debug region or marker, if no other has been specified.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]]
inline constexpr static
Vectors::ByteVector3 DEFAULT_DEBUG_COLOR = { 128_ui8, 128_ui8, 128_ui8 };

See Also

beginDebugRegion

setDebugMarker