LiteFX::Rendering::IBuffer::BufferDescriptorRange¶
Describes how a range of buffer elements is distributed across descriptors.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
struct BufferDescriptorRange;Data Members¶
| Name | Description |
|---|---|
Descriptors | The number of descriptors to write. |
ElementsPerDescriptor | The number of consecutive buffer elements viewed by each descriptor. |