LiteFX::Rendering::IBarrier::wait¶
Inserts a global barrier that waits for previous commands to finish accesses described by accessBefore before subsequent commands can continue with accesses described by accessAfter.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] constexpr virtual void wait(
ResourceAccess accessBefore,
ResourceAccess accessAfter) = 0;
Parameters¶
| Name | Description |
|---|---|
| accessBefore | The access types previous commands have to finish. |
| accessAfter | The access types that subsequent commands continue with. |