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LiteFX::Rendering::GraphicsFactory::createBottomLevelAccelerationStructure

Creates a bottom-level acceleration structure.

Synopsis

Declared in <litefx/rendering.hpp>

UniquePtr<TBLAS> createBottomLevelAccelerationStructure(AccelerationStructureFlags flags) const;

Description

This method is only supported if the GraphicsDeviceFeatures::RayTracing feature is enabled.

Return Value

The bottom-level acceleration structure instance.

Parameters

NameDescription
flagsThe flags that define how the acceleration structure is built.

See Also

IBottomLevelAccelerationStructure