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LiteFX::Rendering::DeviceState::operator=

Assigns a device state by taking it over.

Synopsis

Declared in <litefx/rendering_api.hpp>

[[dllimport, dllexport]] DeviceState& operator=(DeviceState&& _other) noexcept;

Return Value

A reference to the current device state instance.

Parameters

NameDescription
_otherThe device state to take over.