LiteFX::Rendering::DescriptorHeapAllocation::Heap¶
Stores the heap on which the allocation was made.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
DescriptorHeapType Heap = {};LiteFX::Rendering::DescriptorHeapAllocation::Heap¶Stores the heap on which the allocation was made.
Declared in <litefx/rendering_api.hpp>
DescriptorHeapType Heap = {};