LiteFX::Rendering::BufferAttribute::location¶
Returns the location of the buffer attribute.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, dllexport]] UInt32 location() const noexcept;
Description¶
Locations can only be specified in Vulkan and are implicitly generated based on semantics for DirectX. However, it is a good practice to provide them anyway.
Return Value¶
The location of the buffer attribute.