LiteFX::Rendering::IGraphicsDevice::allocateGlobalDescriptors¶
Allocates a range of descriptors in the global descriptor heaps for the provided descriptorSet.
Synopsis¶
Declared in <litefx/rendering_api.hpp>
[[dllimport, nodiscard, dllexport]] VirtualAllocator::Allocation allocateGlobalDescriptors(
IDescriptorSet const& descriptorSet,
DescriptorHeapType heapType) const;
Return Value¶
The allocation for the descriptor set at the descriptor heap indicated by heapType.
Note
The return value should not be discarded.
Parameters¶
| Name | Description |
|---|---|
| descriptorSet | The descriptor set containing the descriptors to update. |
| heapType | The type of the descriptor heap to allocate descriptors on. |