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LiteFX::Rendering::GraphicsDevice::allocateGlobalDescriptors

Allocates a range of descriptors in the global descriptor heaps for the provided descriptorSet.

Synopsis

Declared in <litefx/rendering.hpp>

[[nodiscard]] virtual VirtualAllocator::Allocation allocateGlobalDescriptors(
    descriptor_set_type const& descriptorSet,
    DescriptorHeapType heapType) const = 0;

Return Value

The allocation for the descriptor set at the descriptor heap indicated by heapType.

Note

The return value should not be discarded.

Parameters

NameDescription
descriptorSetThe descriptor set containing the descriptors to update.
heapTypeThe type of the descriptor heap to allocate descriptors on.