LiteFX 0.4.1.2025
Computer Graphics Engine
|
Public Types | |
using | RenderPassContext = Tuple<Array<D3D12_RENDER_PASS_RENDER_TARGET_DESC>, Optional<D3D12_RENDER_PASS_DEPTH_STENCIL_DESC>> |
Friends | |
class | DirectX12RenderPassBuilder |
class | DirectX12RenderPass |
using LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl::RenderPassContext = Tuple<Array<D3D12_RENDER_PASS_RENDER_TARGET_DESC>, Optional<D3D12_RENDER_PASS_DEPTH_STENCIL_DESC>> |
|
inline |
|
inline |
|
defaultnoexcept |
|
default |
|
inlinenoexcept |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
default |
|
defaultnoexcept |
|
inline |
|
inline |
|
friend |
|
friend |