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    LiteFX 0.4.1.2025
    
   Computer Graphics Engine 
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Public Types | |
| using | RenderPassContext = Tuple<Array<D3D12_RENDER_PASS_RENDER_TARGET_DESC>, Optional<D3D12_RENDER_PASS_DEPTH_STENCIL_DESC>> | 
Friends | |
| class | DirectX12RenderPassBuilder | 
| class | DirectX12RenderPass | 
| using LiteFX::Rendering::Backends::DirectX12RenderPass::DirectX12RenderPassImpl::RenderPassContext = Tuple<Array<D3D12_RENDER_PASS_RENDER_TARGET_DESC>, Optional<D3D12_RENDER_PASS_DEPTH_STENCIL_DESC>> | 
      
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